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Materealise: Glass - A Glassware Collection with
Synergraphic Design

{ Project Overview }

{ Creative Challenge }
- 01
Glass is commonly seen as a transparent, functional material yet few understand its full expressive possibilities
- 02
Synegraphic needed a platform to communicate how glass can transcend utility and become art in everyday objects
- 03
Without narrative and curated form, the objects risked being seen as mere sculpture instead of intentional design pieces
- 04
The design needed to invite audiences into the world of glass — its craft, materiality, and expressive boundaries
{ The Solution }
Conceptualised Materealise: Glass, a series of glass objects in collaboration with Synegraphic, blending function with expressive form
Developed signature pieces like Aurelia, Bloom, Stella, Out of This World, Modus, and Confetti, each exploring light, translucency, texture, and form
Ran an ideation workshop to translate conceptual ideas into tangible prototypes and iterate upon them with feedback
Curated and staged an exhibition experience that guides audiences through the material’s nuances and the narrative behind each object

{ Ideation Workshop }



{ Gift Design }















